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Ideasta prototyypiksi: peli-idean toteuttaminen prototyypiksi

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Ideasta prototyypiksi: peli-idean toteuttaminen prototyypiksi

This thesis is a process description of how I implemented the empirical part of the thesis. The purpose of the empirical part was to design and develop a mobile game prototype. I wanted to develop my skills and learn about game design by developing a prototype.

The purpose of the thesis is to examine the iterative game development process and go through the things I learned during the process. In the thesis I will go through the problems and solutions of the process. As a result of the development process I got experience in game design and learned to use the tools needed for prototyping mobile games.

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