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Elokuvien tarinankerrontaan liittyvien elementtien soveltaminen point and click tietokonepelissä Crimson Cardinal

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Elokuvien tarinankerrontaan liittyvien elementtien soveltaminen point and click tietokonepelissä Crimson Cardinal

In my thesis I have tried to explore what kind of storytelling ingredients point and click computer game should have to achieve the most exciting, intriguing and entertaining package. I had the idea of the thesis when I was in the internship of Oulu Gamelab, where I attended in the computer game scriptwriting. I have processed my thesis with the help of storytelling concepts. The concepts amongst other things are: logline, genre, character, structure. In my thesis I have tried to solve what is a screenplay, what kind of genres there are and what is the main thematic moment in a story. The reference books of the thesis deal mostly about moviewriting. The writers of the reference books work in film industry as teachers, film producers, scriptwriters and playwriters. The result of the thesis elucidates how to build up a character, what is the meaning of a plot in a story and how place and time affect in the content of the story. The outcome of the thesis might help, not only playmakers, but all those who want to know more about writing stories.

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